Super Robot Taisen Impact Sales Numbers: How Much Did Super Robot Taisen Impact Sell?

What is Super Robot Taisen Impact?

Super Robot Taisen Impact was a popular Strategy game that was released in 2002 . It was a game loved by thousands in it’s community who seemingly played it all day, everyday! The game was created by the company Banpresto and was played on the PlayStation 2 (PS2).

Name Super Robot Taisen Impact
Platform PlayStation 2 (PS2)
Year 2002
Genre Strategy
Publisher Banpresto
Sales in North America 0
Sales in Europe 0
Sales in Japan 650,000
Sales in the rest of the world 0
Total Global Sales 650,000

Want to learn about the Super Robot Taisen Impact sales numbers? Below we’ll share an in-depth breakdown of the sales numbers for Super Robot Taisen Impact along with a few crazy facts.

How many people played Super Robot Taisen Impact?

In total, roughly 650,000people bought and played the Super Robot Taisen Impact game! That means 1 in every 12,319 people in the world played Super Robot Taisen Impact! Want to join all these people in a game of Super Robot Taisen Impact? Buy the Super Robot Taisen Impact game on Amazon today.

Breaking Down Super Robot Taisen Impact Sales by Region

We now know that Super Robot Taisen Impact sold to 650,000 people, but how were these sales distributed by region? Did North America buy more Super Robot Taisen Impactthan Europe? Keep reading to find out!

Super Robot Taisen Impact Sales in North America

The Super Robot Taisen Impact game sold about 0 times in North America, which includes the United States, Canada and Mexico. With that amount of sales, that means 1 in every #DIV/0! people you see in North America have a copy of Super Robot Taisen Impact laying at home.

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Super Robot Taisen Impact Sales in Europe

In Europe, the Super Robot Taisen Impact game sold about 0 times. If you do the math, that’s means 1 out of every people in the EU have bought the Super Robot Taisen Impact game!

Super Robot Taisen Impact Sales in Japan

The Super Robot Taisen Impact game sold about 650,000 times in Japan. With those numbers, that means 1 in every people you see in Japan have purchased Super Robot Taisen Impact!

Super Robot Taisen Impact Sales in the Rest of the World
Throughout the rest of the world, the Super Robot Taisen Impact game was about 0 times. That means, when you exclude North America, Europe and Japan, 1 in every across the globe has a copy of Super Robot Taisen Impact ready to play!

Comparing Super Robot Taisen Impact Sales to Other Banpresto Games

After sampling a group of 73 video games made by Banpresto, the average number of total sales was 238,356. Super Robot Taisen Impact outperformed this average by roughly 411,644 sales. In North America specifically, the average Banpresto game sold 5,616, which is 5,616 more than the 0 Super Robot Taisen Impact sales in North America.

For comparison, the top selling Banpresto video games are:

1. Super Puyo Puyo with 1,700,000 total sales
2. Super Robot Taisen ?ñ with 800,000 total sales
3. Super Robot Taisen F Kanketsuhen with 780,000 total sales
4. Super Robot Taisen Impact with 650,000 total sales
5. Super Robot Taisen ?ñ Gaiden with 620,000 total sales

Want to play more games made by Banpresto? Shop the best Banpresto games on Amazon today.

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Super Robot Taisen Impact Sales vs Other Games Released in 2002

After sampling a group of 829 video games released in 2002, the average number of total sales was 477,105. Super Robot Taisen Impact this average by roughly 172,895 sales. In North America specifically, the average video game in the Strategy genre sold 260,784, which is 260,784 more than the 0 Super Robot Taisen Impact sales in North America.

For comparison, the top selling video games released in 2002 are:

1. Grand Theft Auto: Vice City with 16,150,000 total sales
2. Pokemon Ruby/Pokemon Sapphire with 15,850,000 total sales
3. Medal of Honor: Frontline with #N/A total sales
4. Spider-Man: The Movie with 8,400,000 total sales
5. with 7,640,000 total sales

Want to play more games released in 2002? Shop the best games from 2002 on Amazon today.

Super Robot Taisen Impact Sales vs Other PlayStation 2 (PS2) Games

After sampling a group of 2,161 PlayStation 2 (PS2) video games, the average number of total sales was . Super Robot Taisen Impact outperformed this average by roughly 68,954 sales. In North America specifically, the average PlayStation 2 (PS2) game sold 270,171, which is 270,171 more than the 0 Super Robot Taisen Impact sales in North America.

For comparison, the top selling video games are:

1. Grand Theft Auto: San Andreas with 20,810,000 total sales
2. Grand Theft Auto: Vice City with 20,810,000 total sales
3. Gran Turismo 3: A-Spec with 14,980,000 total sales
4. Grand Theft Auto III with 13,100,000 total sales
5. Gran Turismo 4 with 11,660,000 total sales

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Want to play other PlayStation 2 (PS2) games? Shop the best PlayStation 2 (PS2) games on Amazon today.

Super Robot Taisen Impact Sales vs Other Games in the Strategy Genre

After sampling a group of 681 Strategy video games, the average number of total sales was 257,151. Super Robot Taisen Impact outperformed this average by roughly 392,849 sales. In North America specifically, the average video game in the genre sold 100,881, which is 100,881 more than the 0 Super Robot Taisen Impact sales in North America.

For comparison, the top selling video games in the genre are:

1. Pokemon Stadium with 5,450,000 total sales
2. Warzone 2100 with 5,010,000 total sales
3. StarCraft II: Wings of Liberty with 4,830,000 total sales
4. Warcraft II: Tides of Darkness with 4,210,000 total sales
5. Pokemon Trading Card Game with 3,700,000 total sales

Want to play other Strategy games? Shop the best Strategy games on Amazon today.

Is Super Robot Taisen Impact Worth It?

In our opinion, the answer is yes! It’s a great Strategy game made by a great game maker, Banpresto. With 650,000 people who bought the game, I think you can rest assured that Super Robot Taisen Impact is worth it!


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