Summon Night: Twin Age Sales Numbers: How Much Did Summon Night: Twin Age Sell?

What is Summon Night: Twin Age?

Summon Night: Twin Age was a popular Role-Playing game that was released in 2007 . It was a game loved by thousands in it’s community who seemingly played it all day, everyday! The game was created by the company Banpresto and was played on the Nintendo DS.

Name Summon Night: Twin Age
Platform Nintendo DS
Year 2007
Genre Role-Playing
Publisher Banpresto
Sales in North America 70,000
Sales in Europe 0
Sales in Japan 50,000
Sales in the rest of the world 10,000
Total Global Sales 130,000

Want to learn about the Summon Night: Twin Age sales numbers? Below we’ll share an in-depth breakdown of the sales numbers for Summon Night: Twin Age along with a few crazy facts.

How many people played Summon Night: Twin Age?

In total, roughly 130,000people bought and played the Summon Night: Twin Age game! That means 1 in every 61,595 people in the world played Summon Night: Twin Age! Want to join all these people in a game of Summon Night: Twin Age? Buy the Summon Night: Twin Age game on Amazon today.

Breaking Down Summon Night: Twin Age Sales by Region

We now know that Summon Night: Twin Age sold to 130,000 people, but how were these sales distributed by region? Did North America buy more Summon Night: Twin Agethan Europe? Keep reading to find out!

Summon Night: Twin Age Sales in North America

The Summon Night: Twin Age game sold about 70,000 times in North America, which includes the United States, Canada and Mexico. With that amount of sales, that means 1 in every 7,238 people you see in North America have a copy of Summon Night: Twin Age laying at home.

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Summon Night: Twin Age Sales in Europe

In Europe, the Summon Night: Twin Age game sold about 0 times. If you do the math, that’s means 1 out of every people in the EU have bought the Summon Night: Twin Age game!

Summon Night: Twin Age Sales in Japan

The Summon Night: Twin Age game sold about 50,000 times in Japan. With those numbers, that means 1 in every people you see in Japan have purchased Summon Night: Twin Age!

Summon Night: Twin Age Sales in the Rest of the World
Throughout the rest of the world, the Summon Night: Twin Age game was about 10,000 times. That means, when you exclude North America, Europe and Japan, 1 in every across the globe has a copy of Summon Night: Twin Age ready to play!

Comparing Summon Night: Twin Age Sales to Other Banpresto Games

After sampling a group of 73 video games made by Banpresto, the average number of total sales was 238,356. Summon Night: Twin Age underperformed this average by roughly 108,356 sales. In North America specifically, the average Banpresto game sold 5,616, which is 64,384 less than the 70,000 Summon Night: Twin Age sales in North America.

For comparison, the top selling Banpresto video games are:

1. Super Puyo Puyo with 1,700,000 total sales
2. Super Robot Taisen ?ñ with 800,000 total sales
3. Super Robot Taisen F Kanketsuhen with 780,000 total sales
4. Super Robot Taisen Impact with 650,000 total sales
5. Super Robot Taisen ?ñ Gaiden with 620,000 total sales

Want to play more games made by Banpresto? Shop the best Banpresto games on Amazon today.

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Summon Night: Twin Age Sales vs Other Games Released in 2007

After sampling a group of 1,202 video games released in 2007, the average number of total sales was 508,428. Summon Night: Twin Age this average by roughly 378,428 sales. In North America specifically, the average video game in the Role-Playing genre sold 259,609, which is 189,609 more than the 70,000 Summon Night: Twin Age sales in North America.

For comparison, the top selling video games released in 2007 are:

1. Wii Fit with 22,720,000 total sales
2. Call of Duty 4: Modern Warfare with 18,250,000 total sales
3. Guitar Hero III: Legends of Rock with #N/A total sales
4. LEGO Star Wars: The Complete Saga with 15,750,000 total sales
5. with 12,140,000 total sales

Want to play more games released in 2007? Shop the best games from 2007 on Amazon today.

Summon Night: Twin Age Sales vs Other Nintendo DS Games

After sampling a group of 2,163 Nintendo DS video games, the average number of total sales was . Summon Night: Twin Age underperformed this average by roughly 250,254 sales. In North America specifically, the average Nintendo DS game sold 180,633, which is 110,633 more than the 70,000 Summon Night: Twin Age sales in North America.

For comparison, the top selling video games are:

1. New Super Mario Bros. with 30,010,000 total sales
2. Nintendogs with 30,010,000 total sales
3. Mario Kart DS with 23,420,000 total sales
4. Brain Age: Train Your Brain in Minutes a Day with 20,220,000 total sales
5. Pokemon Diamond/Pokemon Pearl with 18,360,000 total sales

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Want to play other Nintendo DS games? Shop the best Nintendo DS games on Amazon today.

Summon Night: Twin Age Sales vs Other Games in the Role-Playing Genre

After sampling a group of 1,488 Role-Playing video games, the average number of total sales was 623,233. Summon Night: Twin Age underperformed this average by roughly 493,233 sales. In North America specifically, the average video game in the genre sold 219,946, which is 149,946 more than the 70,000 Summon Night: Twin Age sales in North America.

For comparison, the top selling video games in the genre are:

1. Pokemon Red/Pokemon Blue with 31,370,000 total sales
2. Pokemon Gold/Pokemon Silver with 23,100,000 total sales
3. The Elder Scrolls V: Skyrim with 19,280,000 total sales
4. Pokemon Diamond/Pokemon Pearl with 18,360,000 total sales
5. Pokemon Ruby/Pokemon Sapphire with 15,850,000 total sales

Want to play other Role-Playing games? Shop the best Role-Playing games on Amazon today.

Is Summon Night: Twin Age Worth It?

In our opinion, the answer is yes! It’s a great Role-Playing game made by a great game maker, Banpresto. With 130,000 people who bought the game, I think you can rest assured that Summon Night: Twin Age is worth it!


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