What is Professor Heinz Wolff’s Gravity?
Professor Heinz Wolff’s Gravity was a popular Puzzle game that was released in 2008 . It was a game loved by thousands in it’s community who seemingly played it all day, everyday! The game was created by the company Deep Silver and was played on the Nintendo Wii.
Name | Professor Heinz Wolff’s Gravity |
---|---|
Platform | Nintendo Wii |
Year | 2008 |
Genre | Puzzle |
Publisher | Deep Silver |
Sales in North America | 40,000 |
Sales in Europe | 120,000 |
Sales in Japan | 0 |
Sales in the rest of the world | 20,000 |
Total Global Sales | 170,000 |
Want to learn about the Professor Heinz Wolff’s Gravity sales numbers? Below we’ll share an in-depth breakdown of the sales numbers for Professor Heinz Wolff’s Gravity along with a few crazy facts.
How many people played Professor Heinz Wolff’s Gravity?
In total, roughly 170,000people bought and played the Professor Heinz Wolff’s Gravity game! That means 1 in every 47,102 people in the world played Professor Heinz Wolff’s Gravity! Want to join all these people in a game of Professor Heinz Wolff’s Gravity? Buy the Professor Heinz Wolff’s Gravity game on Amazon today.
Breaking Down Professor Heinz Wolff’s Gravity Sales by Region
We now know that Professor Heinz Wolff’s Gravity sold to 170,000 people, but how were these sales distributed by region? Did North America buy more Professor Heinz Wolff’s Gravitythan Europe? Keep reading to find out!
Professor Heinz Wolff’s Gravity Sales in North America
The Professor Heinz Wolff’s Gravity game sold about 40,000 times in North America, which includes the United States, Canada and Mexico. With that amount of sales, that means 1 in every 12,666 people you see in North America have a copy of Professor Heinz Wolff’s Gravity laying at home.
Professor Heinz Wolff’s Gravity Sales in Europe
In Europe, the Professor Heinz Wolff’s Gravity game sold about 120,000 times. If you do the math, that’s means 1 out of every people in the EU have bought the Professor Heinz Wolff’s Gravity game!
Professor Heinz Wolff’s Gravity Sales in Japan
The Professor Heinz Wolff’s Gravity game sold about 0 times in Japan. With those numbers, that means 1 in every people you see in Japan have purchased Professor Heinz Wolff’s Gravity!
Professor Heinz Wolff’s Gravity Sales in the Rest of the World
Throughout the rest of the world, the Professor Heinz Wolff’s Gravity game was about 20,000 times. That means, when you exclude North America, Europe and Japan, 1 in every across the globe has a copy of Professor Heinz Wolff’s Gravity ready to play!
Comparing Professor Heinz Wolff’s Gravity Sales to Other Deep Silver Games
After sampling a group of 122 video games made by Deep Silver, the average number of total sales was 210,410. Professor Heinz Wolff’s Gravity underperformed this average by roughly 40,410 sales. In North America specifically, the average Deep Silver game sold 104,344, which is 64,344 more than the 40,000 Professor Heinz Wolff’s Gravity sales in North America.
For comparison, the top selling Deep Silver video games are:
1. Dead Island with 4,900,000 total sales
2. Saints Row IV with 3,760,000 total sales
3. Metro: Last Light with 1,980,000 total sales
4. Dead Island: Riptide with 1,490,000 total sales
5. Jillian Michaels’ Fitness Ultimatum 2009 with 1,270,000 total sales
Want to play more games made by Deep Silver? Shop the best Deep Silver games on Amazon today.
Professor Heinz Wolff’s Gravity Sales vs Other Games Released in 2008
After sampling a group of 1,428 video games released in 2008, the average number of total sales was 475,420. Professor Heinz Wolff’s Gravity this average by roughly 305,420 sales. In North America specifically, the average video game in the Puzzle genre sold 246,106, which is 206,106 more than the 40,000 Professor Heinz Wolff’s Gravity sales in North America.
For comparison, the top selling video games released in 2008 are:
1. Mario Kart Wii with 35,820,000 total sales
2. Grand Theft Auto IV with 22,470,000 total sales
3. Call of Duty: World at War with #N/A total sales
4. Super Smash Bros. Brawl with 13,040,000 total sales
5. with 10,230,000 total sales
Want to play more games released in 2008? Shop the best games from 2008 on Amazon today.
Professor Heinz Wolff’s Gravity Sales vs Other Nintendo Wii Games
After sampling a group of 1,325 Nintendo Wii video games, the average number of total sales was . Professor Heinz Wolff’s Gravity underperformed this average by roughly 529,404 sales. In North America specifically, the average Nintendo Wii game sold 383,177, which is 343,177 more than the 40,000 Professor Heinz Wolff’s Gravity sales in North America.
For comparison, the top selling video games are:
1. Wii Sports with 82,740,000 total sales
2. Mario Kart Wii with 82,740,000 total sales
3. Wii Sports Resort with 33,000,000 total sales
4. Wii Play with 29,020,000 total sales
5. New Super Mario Bros. Wii with 28,620,000 total sales
Want to play other Nintendo Wii games? Shop the best Nintendo Wii games on Amazon today.
Professor Heinz Wolff’s Gravity Sales vs Other Games in the Puzzle Genre
After sampling a group of 582 Puzzle video games, the average number of total sales was 420,876. Professor Heinz Wolff’s Gravity underperformed this average by roughly 250,876 sales. In North America specifically, the average video game in the genre sold 212,680, which is 172,680 more than the 40,000 Professor Heinz Wolff’s Gravity sales in North America.
For comparison, the top selling video games in the genre are:
1. Tetris with 35,840,000 total sales
2. Brain Age 2: More Training in Minutes a Day with 15,300,000 total sales
3. Dr. Mario with 10,190,000 total sales
4. Pac-Man with 9,030,000 total sales
5. Professor Layton and the Curious Village with 5,260,000 total sales
Want to play other Puzzle games? Shop the best Puzzle games on Amazon today.
Is Professor Heinz Wolff’s Gravity Worth It?
In our opinion, the answer is yes! It’s a great Puzzle game made by a great game maker, Deep Silver. With 170,000 people who bought the game, I think you can rest assured that Professor Heinz Wolff’s Gravity is worth it!
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