NCAA March Madness 2003 Sales Numbers: How Much Did NCAA March Madness 2003 Sell?

What is NCAA March Madness 2003?

NCAA March Madness 2003 was a popular Sports game that was released in 2002 . It was a game loved by thousands in it’s community who seemingly played it all day, everyday! The game was created by the company Electronic Arts and was played on the PlayStation 2 (PS2).

Name NCAA March Madness 2003
Platform PlayStation 2 (PS2)
Year 2002
Genre Sports
Publisher Electronic Arts
Sales in North America 320,000
Sales in Europe 250,000
Sales in Japan 0
Sales in the rest of the world 80,000
Total Global Sales 660,000

Want to learn about the NCAA March Madness 2003 sales numbers? Below we’ll share an in-depth breakdown of the sales numbers for NCAA March Madness 2003 along with a few crazy facts.

How many people played NCAA March Madness 2003?

In total, roughly 660,000people bought and played the NCAA March Madness 2003 game! That means 1 in every 12,132 people in the world played NCAA March Madness 2003! Want to join all these people in a game of NCAA March Madness 2003? Buy the NCAA March Madness 2003 game on Amazon today.

Breaking Down NCAA March Madness 2003 Sales by Region

We now know that NCAA March Madness 2003 sold to 660,000 people, but how were these sales distributed by region? Did North America buy more NCAA March Madness 2003than Europe? Keep reading to find out!

NCAA March Madness 2003 Sales in North America

The NCAA March Madness 2003 game sold about 320,000 times in North America, which includes the United States, Canada and Mexico. With that amount of sales, that means 1 in every 1,583 people you see in North America have a copy of NCAA March Madness 2003 laying at home.

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NCAA March Madness 2003 Sales in Europe

In Europe, the NCAA March Madness 2003 game sold about 250,000 times. If you do the math, that’s means 1 out of every people in the EU have bought the NCAA March Madness 2003 game!

NCAA March Madness 2003 Sales in Japan

The NCAA March Madness 2003 game sold about 0 times in Japan. With those numbers, that means 1 in every people you see in Japan have purchased NCAA March Madness 2003!

NCAA March Madness 2003 Sales in the Rest of the World
Throughout the rest of the world, the NCAA March Madness 2003 game was about 80,000 times. That means, when you exclude North America, Europe and Japan, 1 in every across the globe has a copy of NCAA March Madness 2003 ready to play!

Comparing NCAA March Madness 2003 Sales to Other Electronic Arts Games

After sampling a group of 1,351 video games made by Electronic Arts, the average number of total sales was 821,850. NCAA March Madness 2003 underperformed this average by roughly 161,850 sales. In North America specifically, the average Electronic Arts game sold 440,466, which is 120,466 more than the 320,000 NCAA March Madness 2003 sales in North America.

For comparison, the top selling Electronic Arts video games are:

1. FIFA 15 with 19,020,000 total sales
2. Battlefield 3 with 17,360,000 total sales
3. FIFA 14 with 17,140,000 total sales
4. FIFA 16 with 16,440,000 total sales
5. FIFA Soccer 13 with 16,160,000 total sales

Want to play more games made by Electronic Arts? Shop the best Electronic Arts games on Amazon today.

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NCAA March Madness 2003 Sales vs Other Games Released in 2002

After sampling a group of 829 video games released in 2002, the average number of total sales was 477,105. NCAA March Madness 2003 this average by roughly 182,895 sales. In North America specifically, the average video game in the Sports genre sold 260,784, which is 59,216 less than the 320,000 NCAA March Madness 2003 sales in North America.

For comparison, the top selling video games released in 2002 are:

1. Grand Theft Auto: Vice City with 16,150,000 total sales
2. Pokemon Ruby/Pokemon Sapphire with 15,850,000 total sales
3. Medal of Honor: Frontline with #N/A total sales
4. Spider-Man: The Movie with 8,400,000 total sales
5. with 7,640,000 total sales

Want to play more games released in 2002? Shop the best games from 2002 on Amazon today.

NCAA March Madness 2003 Sales vs Other PlayStation 2 (PS2) Games

After sampling a group of 2,161 PlayStation 2 (PS2) video games, the average number of total sales was . NCAA March Madness 2003 outperformed this average by roughly 78,954 sales. In North America specifically, the average PlayStation 2 (PS2) game sold 270,171, which is 49,829 less than the 320,000 NCAA March Madness 2003 sales in North America.

For comparison, the top selling video games are:

1. Grand Theft Auto: San Andreas with 20,810,000 total sales
2. Grand Theft Auto: Vice City with 20,810,000 total sales
3. Gran Turismo 3: A-Spec with 14,980,000 total sales
4. Grand Theft Auto III with 13,100,000 total sales
5. Gran Turismo 4 with 11,660,000 total sales

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Want to play other PlayStation 2 (PS2) games? Shop the best PlayStation 2 (PS2) games on Amazon today.

NCAA March Madness 2003 Sales vs Other Games in the Sports Genre

After sampling a group of 2,346 Sports video games, the average number of total sales was 567,319. NCAA March Madness 2003 outperformed this average by roughly 92,681 sales. In North America specifically, the average video game in the genre sold 291,283, which is 28,717 less than the 320,000 NCAA March Madness 2003 sales in North America.

For comparison, the top selling video games in the genre are:

1. Wii Sports with 82,740,000 total sales
2. Wii Sports Resort with 33,000,000 total sales
3. Wii Fit with 22,720,000 total sales
4. Wii Fit Plus with 22,000,000 total sales
5. FIFA 15 with 19,020,000 total sales

Want to play other Sports games? Shop the best Sports games on Amazon today.

Is NCAA March Madness 2003 Worth It?

In our opinion, the answer is yes! It’s a great Sports game made by a great game maker, Electronic Arts. With 660,000 people who bought the game, I think you can rest assured that NCAA March Madness 2003 is worth it!


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