Grandia Xtreme Sales Numbers: How Much Did Grandia Xtreme Sell?

What is Grandia Xtreme?

Grandia Xtreme was a popular Role-Playing game that was released in 2002 . It was a game loved by thousands in it’s community who seemingly played it all day, everyday! The game was created by the company Enix Corporation and was played on the PlayStation 2 (PS2).

Name Grandia Xtreme
Platform PlayStation 2 (PS2)
Year 2002
Genre Role-Playing
Publisher Enix Corporation
Sales in North America 70,000
Sales in Europe 50,000
Sales in Japan 250,000
Sales in the rest of the world 20,000
Total Global Sales 380,000

Want to learn about the Grandia Xtreme sales numbers? Below we’ll share an in-depth breakdown of the sales numbers for Grandia Xtreme along with a few crazy facts.

How many people played Grandia Xtreme?

In total, roughly 380,000people bought and played the Grandia Xtreme game! That means 1 in every 21,072 people in the world played Grandia Xtreme! Want to join all these people in a game of Grandia Xtreme? Buy the Grandia Xtreme game on Amazon today.

Breaking Down Grandia Xtreme Sales by Region

We now know that Grandia Xtreme sold to 380,000 people, but how were these sales distributed by region? Did North America buy more Grandia Xtremethan Europe? Keep reading to find out!

Grandia Xtreme Sales in North America

The Grandia Xtreme game sold about 70,000 times in North America, which includes the United States, Canada and Mexico. With that amount of sales, that means 1 in every 7,238 people you see in North America have a copy of Grandia Xtreme laying at home.

Grandia Xtreme Sales in Europe

In Europe, the Grandia Xtreme game sold about 50,000 times. If you do the math, that’s means 1 out of every people in the EU have bought the Grandia Xtreme game!

See also  Soul Nomad & the World Eaters Sales Numbers: How Much Did Soul Nomad & the World Eaters Sell?

Grandia Xtreme Sales in Japan

The Grandia Xtreme game sold about 250,000 times in Japan. With those numbers, that means 1 in every people you see in Japan have purchased Grandia Xtreme!

Grandia Xtreme Sales in the Rest of the World
Throughout the rest of the world, the Grandia Xtreme game was about 20,000 times. That means, when you exclude North America, Europe and Japan, 1 in every across the globe has a copy of Grandia Xtreme ready to play!

Comparing Grandia Xtreme Sales to Other Enix Corporation Games

After sampling a group of 30 video games made by Enix Corporation, the average number of total sales was 1,124,667. Grandia Xtreme underperformed this average by roughly 744,667 sales. In North America specifically, the average Enix Corporation game sold 25,333, which is 44,667 less than the 70,000 Grandia Xtreme sales in North America.

For comparison, the top selling Enix Corporation video games are:

1. Dragon Warrior III with 4,680,000 total sales
2. Dragon Quest VII: Warriors of Eden with 4,470,000 total sales
3. Dragon Quest V: Tenkuu no Hanayome with 4,440,000 total sales
4. Dragon Quest VI: Maboroshi no Daichi with 3,190,000 total sales
5. Dragon Warrior IV with 3,120,000 total sales

Want to play more games made by Enix Corporation? Shop the best Enix Corporation games on Amazon today.

Grandia Xtreme Sales vs Other Games Released in 2002

After sampling a group of 829 video games released in 2002, the average number of total sales was 477,105. Grandia Xtreme this average by roughly 97,105 sales. In North America specifically, the average video game in the Role-Playing genre sold 260,784, which is 190,784 more than the 70,000 Grandia Xtreme sales in North America.

See also  DemiKids: Dark Version Sales Numbers: How Much Did DemiKids: Dark Version Sell?

For comparison, the top selling video games released in 2002 are:

1. Grand Theft Auto: Vice City with 16,150,000 total sales
2. Pokemon Ruby/Pokemon Sapphire with 15,850,000 total sales
3. Medal of Honor: Frontline with #N/A total sales
4. Spider-Man: The Movie with 8,400,000 total sales
5. with 7,640,000 total sales

Want to play more games released in 2002? Shop the best games from 2002 on Amazon today.

Grandia Xtreme Sales vs Other PlayStation 2 (PS2) Games

After sampling a group of 2,161 PlayStation 2 (PS2) video games, the average number of total sales was . Grandia Xtreme underperformed this average by roughly 201,046 sales. In North America specifically, the average PlayStation 2 (PS2) game sold 270,171, which is 200,171 more than the 70,000 Grandia Xtreme sales in North America.

For comparison, the top selling video games are:

1. Grand Theft Auto: San Andreas with 20,810,000 total sales
2. Grand Theft Auto: Vice City with 20,810,000 total sales
3. Gran Turismo 3: A-Spec with 14,980,000 total sales
4. Grand Theft Auto III with 13,100,000 total sales
5. Gran Turismo 4 with 11,660,000 total sales

Want to play other PlayStation 2 (PS2) games? Shop the best PlayStation 2 (PS2) games on Amazon today.

Grandia Xtreme Sales vs Other Games in the Role-Playing Genre

After sampling a group of 1,488 Role-Playing video games, the average number of total sales was 623,233. Grandia Xtreme underperformed this average by roughly 243,233 sales. In North America specifically, the average video game in the genre sold 219,946, which is 149,946 more than the 70,000 Grandia Xtreme sales in North America.

See also  Omega Labyrinth Sales Numbers: How Much Did Omega Labyrinth Sell?

For comparison, the top selling video games in the genre are:

1. Pokemon Red/Pokemon Blue with 31,370,000 total sales
2. Pokemon Gold/Pokemon Silver with 23,100,000 total sales
3. The Elder Scrolls V: Skyrim with 19,280,000 total sales
4. Pokemon Diamond/Pokemon Pearl with 18,360,000 total sales
5. Pokemon Ruby/Pokemon Sapphire with 15,850,000 total sales

Want to play other Role-Playing games? Shop the best Role-Playing games on Amazon today.

Is Grandia Xtreme Worth It?

In our opinion, the answer is yes! It’s a great Role-Playing game made by a great game maker, Enix Corporation. With 380,000 people who bought the game, I think you can rest assured that Grandia Xtreme is worth it!


by

Tags:

Comments

Leave a Reply

Your email address will not be published. Required fields are marked *