Bigfoot: Collision Course Sales Numbers: How Much Did Bigfoot: Collision Course Sell?

What is Bigfoot: Collision Course?

Bigfoot: Collision Course was a popular Racing game that was released in 2008 . It was a game loved by thousands in it’s community who seemingly played it all day, everyday! The game was created by the company Zoo Digital Publishing and was played on the Nintendo Wii.

Name Bigfoot: Collision Course
Platform Nintendo Wii
Year 2008
Genre Racing
Publisher Zoo Digital Publishing
Sales in North America 300,000
Sales in Europe 0
Sales in Japan 0
Sales in the rest of the world 20,000
Total Global Sales 320,000

Want to learn about the Bigfoot: Collision Course sales numbers? Below we’ll share an in-depth breakdown of the sales numbers for Bigfoot: Collision Course along with a few crazy facts.

How many people played Bigfoot: Collision Course?

In total, roughly 320,000people bought and played the Bigfoot: Collision Course game! That means 1 in every 25,023 people in the world played Bigfoot: Collision Course! Want to join all these people in a game of Bigfoot: Collision Course? Buy the Bigfoot: Collision Course game on Amazon today.

Breaking Down Bigfoot: Collision Course Sales by Region

We now know that Bigfoot: Collision Course sold to 320,000 people, but how were these sales distributed by region? Did North America buy more Bigfoot: Collision Coursethan Europe? Keep reading to find out!

Bigfoot: Collision Course Sales in North America

The Bigfoot: Collision Course game sold about 300,000 times in North America, which includes the United States, Canada and Mexico. With that amount of sales, that means 1 in every 1,689 people you see in North America have a copy of Bigfoot: Collision Course laying at home.

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Bigfoot: Collision Course Sales in Europe

In Europe, the Bigfoot: Collision Course game sold about 0 times. If you do the math, that’s means 1 out of every people in the EU have bought the Bigfoot: Collision Course game!

Bigfoot: Collision Course Sales in Japan

The Bigfoot: Collision Course game sold about 0 times in Japan. With those numbers, that means 1 in every people you see in Japan have purchased Bigfoot: Collision Course!

Bigfoot: Collision Course Sales in the Rest of the World
Throughout the rest of the world, the Bigfoot: Collision Course game was about 20,000 times. That means, when you exclude North America, Europe and Japan, 1 in every across the globe has a copy of Bigfoot: Collision Course ready to play!

Comparing Bigfoot: Collision Course Sales to Other Zoo Digital Publishing Games

After sampling a group of 104 video games made by Zoo Digital Publishing, the average number of total sales was 123,750. Bigfoot: Collision Course outperformed this average by roughly 196,250 sales. In North America specifically, the average Zoo Digital Publishing game sold 91,538, which is 208,462 less than the 300,000 Bigfoot: Collision Course sales in North America.

For comparison, the top selling Zoo Digital Publishing video games are:

1. Cabela’s Dangerous Hunts with 1,520,000 total sales
2. Rapala Pro Fishing with 580,000 total sales
3. American Chopper with 570,000 total sales
4. Ms. Pac-Man Maze Madness with 560,000 total sales
5. Chicken Shoot with 540,000 total sales

Want to play more games made by Zoo Digital Publishing? Shop the best Zoo Digital Publishing games on Amazon today.

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Bigfoot: Collision Course Sales vs Other Games Released in 2008

After sampling a group of 1,428 video games released in 2008, the average number of total sales was 475,420. Bigfoot: Collision Course this average by roughly 155,420 sales. In North America specifically, the average video game in the Racing genre sold 246,106, which is 53,894 less than the 300,000 Bigfoot: Collision Course sales in North America.

For comparison, the top selling video games released in 2008 are:

1. Mario Kart Wii with 35,820,000 total sales
2. Grand Theft Auto IV with 22,470,000 total sales
3. Call of Duty: World at War with 15,870,000 total sales
4. Super Smash Bros. Brawl with 13,040,000 total sales
5. with 10,230,000 total sales

Want to play more games released in 2008? Shop the best games from 2008 on Amazon today.

Bigfoot: Collision Course Sales vs Other Nintendo Wii Games

After sampling a group of 1,325 Nintendo Wii video games, the average number of total sales was . Bigfoot: Collision Course underperformed this average by roughly 379,404 sales. In North America specifically, the average Nintendo Wii game sold 383,177, which is 83,177 more than the 300,000 Bigfoot: Collision Course sales in North America.

For comparison, the top selling video games are:

1. Wii Sports with 82,740,000 total sales
2. Mario Kart Wii with 82,740,000 total sales
3. Wii Sports Resort with 33,000,000 total sales
4. Wii Play with 29,020,000 total sales
5. New Super Mario Bros. Wii with 28,620,000 total sales

Want to play other Nintendo Wii games? Shop the best Nintendo Wii games on Amazon today.

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Bigfoot: Collision Course Sales vs Other Games in the Racing Genre

After sampling a group of 1,249 Racing video games, the average number of total sales was 586,101. Bigfoot: Collision Course underperformed this average by roughly 266,101 sales. In North America specifically, the average video game in the genre sold 287,766, which is 12,234 less than the 300,000 Bigfoot: Collision Course sales in North America.

For comparison, the top selling video games in the genre are:

1. Mario Kart Wii with 35,820,000 total sales
2. Mario Kart DS with 23,420,000 total sales
3. Gran Turismo 3: A-Spec with 14,980,000 total sales
4. Need for Speed: Most Wanted with 14,080,000 total sales
5. Mario Kart 7 with 12,210,000 total sales

Want to play other Racing games? Shop the best Racing games on Amazon today.

Is Bigfoot: Collision Course Worth It?

In our opinion, the answer is yes! It’s a great Racing game made by a great game maker, Zoo Digital Publishing. With 320,000 people who bought the game, I think you can rest assured that Bigfoot: Collision Course is worth it!


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