Summon Night: Swordcraft Story Sales Numbers: How Much Did Summon Night: Swordcraft Story Sell?

What is Summon Night: Swordcraft Story?

Summon Night: Swordcraft Story was a popular Role-Playing game that was released in 2003 . It was a game loved by thousands in it’s community who seemingly played it all day, everyday! The game was created by the company Banpresto and was played on the Game Boy Advance.

Name Summon Night: Swordcraft Story
Platform Game Boy Advance
Year 2003
Genre Role-Playing
Publisher Banpresto
Sales in North America 20,000
Sales in Europe 10,000
Sales in Japan 0
Sales in the rest of the world 0
Total Global Sales 20,000

Want to learn about the Summon Night: Swordcraft Story sales numbers? Below we’ll share an in-depth breakdown of the sales numbers for Summon Night: Swordcraft Story along with a few crazy facts.

How many people played Summon Night: Swordcraft Story?

In total, roughly 20,000people bought and played the Summon Night: Swordcraft Story game! That means 1 in every 400,371 people in the world played Summon Night: Swordcraft Story! Want to join all these people in a game of Summon Night: Swordcraft Story? Buy the Summon Night: Swordcraft Story game on Amazon today.

Breaking Down Summon Night: Swordcraft Story Sales by Region

We now know that Summon Night: Swordcraft Story sold to 20,000 people, but how were these sales distributed by region? Did North America buy more Summon Night: Swordcraft Storythan Europe? Keep reading to find out!

Summon Night: Swordcraft Story Sales in North America

The Summon Night: Swordcraft Story game sold about 20,000 times in North America, which includes the United States, Canada and Mexico. With that amount of sales, that means 1 in every 25,332 people you see in North America have a copy of Summon Night: Swordcraft Story laying at home.

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Summon Night: Swordcraft Story Sales in Europe

In Europe, the Summon Night: Swordcraft Story game sold about 10,000 times. If you do the math, that’s means 1 out of every people in the EU have bought the Summon Night: Swordcraft Story game!

Summon Night: Swordcraft Story Sales in Japan

The Summon Night: Swordcraft Story game sold about 0 times in Japan. With those numbers, that means 1 in every people you see in Japan have purchased Summon Night: Swordcraft Story!

Summon Night: Swordcraft Story Sales in the Rest of the World
Throughout the rest of the world, the Summon Night: Swordcraft Story game was about 0 times. That means, when you exclude North America, Europe and Japan, 1 in every across the globe has a copy of Summon Night: Swordcraft Story ready to play!

Comparing Summon Night: Swordcraft Story Sales to Other Banpresto Games

After sampling a group of 73 video games made by Banpresto, the average number of total sales was 238,356. Summon Night: Swordcraft Story underperformed this average by roughly 218,356 sales. In North America specifically, the average Banpresto game sold 5,616, which is 14,384 less than the 20,000 Summon Night: Swordcraft Story sales in North America.

For comparison, the top selling Banpresto video games are:

1. Super Puyo Puyo with 1,700,000 total sales
2. Super Robot Taisen ?ñ with 800,000 total sales
3. Super Robot Taisen F Kanketsuhen with 780,000 total sales
4. Super Robot Taisen Impact with 650,000 total sales
5. Super Robot Taisen ?ñ Gaiden with 620,000 total sales

Want to play more games made by Banpresto? Shop the best Banpresto games on Amazon today.

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Summon Night: Swordcraft Story Sales vs Other Games Released in 2003

After sampling a group of 775 video games released in 2003, the average number of total sales was 461,742. Summon Night: Swordcraft Story this average by roughly 441,742 sales. In North America specifically, the average video game in the Role-Playing genre sold 249,794, which is 229,794 more than the 20,000 Summon Night: Swordcraft Story sales in North America.

For comparison, the top selling video games released in 2003 are:

1. Need for Speed Underground with 10,460,000 total sales
2. The Simpsons: Hit & Run with 7,040,000 total sales
3. Mario Kart: Double Dash!! with #N/A total sales
4. Medal of Honor: Rising Sun with 6,720,000 total sales
5. with 6,470,000 total sales

Want to play more games released in 2003? Shop the best games from 2003 on Amazon today.

Summon Night: Swordcraft Story Sales vs Other Game Boy Advance Games

After sampling a group of 822 Game Boy Advance video games, the average number of total sales was . Summon Night: Swordcraft Story underperformed this average by roughly 367,470 sales. In North America specifically, the average Game Boy Advance game sold 228,151, which is 208,151 more than the 20,000 Summon Night: Swordcraft Story sales in North America.

For comparison, the top selling video games are:

1. Pokemon Ruby/Pokemon Sapphire with 15,850,000 total sales
2. Pokemon FireRed/Pokemon LeafGreen with 15,850,000 total sales
3. Pokemon Emerald Version with 6,410,000 total sales
4. Super Mario Advance with 5,490,000 total sales
5. Mario Kart: Super Circuit with 5,470,000 total sales

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Want to play other Game Boy Advance games? Shop the best Game Boy Advance games on Amazon today.

Summon Night: Swordcraft Story Sales vs Other Games in the Role-Playing Genre

After sampling a group of 1,488 Role-Playing video games, the average number of total sales was 623,233. Summon Night: Swordcraft Story underperformed this average by roughly 603,233 sales. In North America specifically, the average video game in the genre sold 219,946, which is 199,946 more than the 20,000 Summon Night: Swordcraft Story sales in North America.

For comparison, the top selling video games in the genre are:

1. Pokemon Red/Pokemon Blue with 31,370,000 total sales
2. Pokemon Gold/Pokemon Silver with 23,100,000 total sales
3. The Elder Scrolls V: Skyrim with 19,280,000 total sales
4. Pokemon Diamond/Pokemon Pearl with 18,360,000 total sales
5. Pokemon Ruby/Pokemon Sapphire with 15,850,000 total sales

Want to play other Role-Playing games? Shop the best Role-Playing games on Amazon today.

Is Summon Night: Swordcraft Story Worth It?

In our opinion, the answer is yes! It’s a great Role-Playing game made by a great game maker, Banpresto. With 20,000 people who bought the game, I think you can rest assured that Summon Night: Swordcraft Story is worth it!


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