Quantum Redshift Sales Numbers: How Much Did Quantum Redshift Sell?

What is Quantum Redshift?

Quantum Redshift was a popular Racing game that was released in 2002 . It was a game loved by thousands in it’s community who seemingly played it all day, everyday! The game was created by the company Microsoft Game Studios and was played on the Xbox.

Name Quantum Redshift
Platform Xbox
Year 2002
Genre Racing
Publisher Microsoft Game Studios
Sales in North America 90,000
Sales in Europe 30,000
Sales in Japan 0
Sales in the rest of the world 0
Total Global Sales 130,000

Want to learn about the Quantum Redshift sales numbers? Below we’ll share an in-depth breakdown of the sales numbers for Quantum Redshift along with a few crazy facts.

How many people played Quantum Redshift?

In total, roughly 130,000people bought and played the Quantum Redshift game! That means 1 in every 61,595 people in the world played Quantum Redshift! Want to join all these people in a game of Quantum Redshift? Buy the Quantum Redshift game on Amazon today.

Breaking Down Quantum Redshift Sales by Region

We now know that Quantum Redshift sold to 130,000 people, but how were these sales distributed by region? Did North America buy more Quantum Redshiftthan Europe? Keep reading to find out!

Quantum Redshift Sales in North America

The Quantum Redshift game sold about 90,000 times in North America, which includes the United States, Canada and Mexico. With that amount of sales, that means 1 in every 5,629 people you see in North America have a copy of Quantum Redshift laying at home.

Quantum Redshift Sales in Europe

In Europe, the Quantum Redshift game sold about 30,000 times. If you do the math, that’s means 1 out of every people in the EU have bought the Quantum Redshift game!

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Quantum Redshift Sales in Japan

The Quantum Redshift game sold about 0 times in Japan. With those numbers, that means 1 in every people you see in Japan have purchased Quantum Redshift!

Quantum Redshift Sales in the Rest of the World
Throughout the rest of the world, the Quantum Redshift game was about 0 times. That means, when you exclude North America, Europe and Japan, 1 in every across the globe has a copy of Quantum Redshift ready to play!

Comparing Quantum Redshift Sales to Other Microsoft Game Studios Games

After sampling a group of 189 video games made by Microsoft Game Studios, the average number of total sales was 1,300,476. Quantum Redshift underperformed this average by roughly 1,170,476 sales. In North America specifically, the average Microsoft Game Studios game sold 821,958, which is 731,958 more than the 90,000 Quantum Redshift sales in North America.

For comparison, the top selling Microsoft Game Studios video games are:

1. Kinect Adventures! with 21,820,000 total sales
2. Halo 3 with 12,140,000 total sales
3. Minecraft with 12,040,000 total sales
4. Halo: Reach with 9,880,000 total sales
5. Halo 4 with 9,760,000 total sales

Want to play more games made by Microsoft Game Studios? Shop the best Microsoft Game Studios games on Amazon today.

Quantum Redshift Sales vs Other Games Released in 2002

After sampling a group of 829 video games released in 2002, the average number of total sales was 477,105. Quantum Redshift this average by roughly 347,105 sales. In North America specifically, the average video game in the Racing genre sold 260,784, which is 170,784 more than the 90,000 Quantum Redshift sales in North America.

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For comparison, the top selling video games released in 2002 are:

1. Grand Theft Auto: Vice City with 16,150,000 total sales
2. Pokemon Ruby/Pokemon Sapphire with 15,850,000 total sales
3. Medal of Honor: Frontline with #N/A total sales
4. Spider-Man: The Movie with 8,400,000 total sales
5. with 7,640,000 total sales

Want to play more games released in 2002? Shop the best games from 2002 on Amazon today.

Quantum Redshift Sales vs Other Xbox Games

After sampling a group of 824 Xbox video games, the average number of total sales was . Quantum Redshift underperformed this average by roughly 183,422 sales. In North America specifically, the average Xbox game sold 226,566, which is 136,566 more than the 90,000 Quantum Redshift sales in North America.

For comparison, the top selling video games are:

1. Halo 2 with 8,490,000 total sales
2. Halo: Combat Evolved with 8,490,000 total sales
3. Tom Clancy’s Splinter Cell with 3,020,000 total sales
4. The Elder Scrolls III: Morrowind with 2,860,000 total sales
5. Fable with 2,660,000 total sales

Want to play other Xbox games? Shop the best Xbox games on Amazon today.

Quantum Redshift Sales vs Other Games in the Racing Genre

After sampling a group of 1,249 Racing video games, the average number of total sales was 586,101. Quantum Redshift underperformed this average by roughly 456,101 sales. In North America specifically, the average video game in the genre sold 287,766, which is 197,766 more than the 90,000 Quantum Redshift sales in North America.

For comparison, the top selling video games in the genre are:

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1. Mario Kart Wii with 35,820,000 total sales
2. Mario Kart DS with 23,420,000 total sales
3. Gran Turismo 3: A-Spec with 14,980,000 total sales
4. Need for Speed: Most Wanted with 14,080,000 total sales
5. Mario Kart 7 with 12,210,000 total sales

Want to play other Racing games? Shop the best Racing games on Amazon today.

Is Quantum Redshift Worth It?

In our opinion, the answer is yes! It’s a great Racing game made by a great game maker, Microsoft Game Studios. With 130,000 people who bought the game, I think you can rest assured that Quantum Redshift is worth it!


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