What is NCAA March Madness 2005?
NCAA March Madness 2005 was a popular Sports game that was released in 2004 . It was a game loved by thousands in it’s community who seemingly played it all day, everyday! The game was created by the company Electronic Arts and was played on the PlayStation 2 (PS2).
Name | NCAA March Madness 2005 |
---|---|
Platform | PlayStation 2 (PS2) |
Year | 2004 |
Genre | Sports |
Publisher | Electronic Arts |
Sales in North America | 440,000 |
Sales in Europe | 20,000 |
Sales in Japan | 0 |
Sales in the rest of the world | 70,000 |
Total Global Sales | 530,000 |
Want to learn about the NCAA March Madness 2005 sales numbers? Below we’ll share an in-depth breakdown of the sales numbers for NCAA March Madness 2005 along with a few crazy facts.
How many people played NCAA March Madness 2005?
In total, roughly 530,000people bought and played the NCAA March Madness 2005 game! That means 1 in every 15,108 people in the world played NCAA March Madness 2005! Want to join all these people in a game of NCAA March Madness 2005? Buy the NCAA March Madness 2005 game on Amazon today.
Breaking Down NCAA March Madness 2005 Sales by Region
We now know that NCAA March Madness 2005 sold to 530,000 people, but how were these sales distributed by region? Did North America buy more NCAA March Madness 2005than Europe? Keep reading to find out!
NCAA March Madness 2005 Sales in North America
The NCAA March Madness 2005 game sold about 440,000 times in North America, which includes the United States, Canada and Mexico. With that amount of sales, that means 1 in every 1,151 people you see in North America have a copy of NCAA March Madness 2005 laying at home.
NCAA March Madness 2005 Sales in Europe
In Europe, the NCAA March Madness 2005 game sold about 20,000 times. If you do the math, that’s means 1 out of every people in the EU have bought the NCAA March Madness 2005 game!
NCAA March Madness 2005 Sales in Japan
The NCAA March Madness 2005 game sold about 0 times in Japan. With those numbers, that means 1 in every people you see in Japan have purchased NCAA March Madness 2005!
NCAA March Madness 2005 Sales in the Rest of the World
Throughout the rest of the world, the NCAA March Madness 2005 game was about 70,000 times. That means, when you exclude North America, Europe and Japan, 1 in every across the globe has a copy of NCAA March Madness 2005 ready to play!
Comparing NCAA March Madness 2005 Sales to Other Electronic Arts Games
After sampling a group of 1,351 video games made by Electronic Arts, the average number of total sales was 821,850. NCAA March Madness 2005 underperformed this average by roughly 291,850 sales. In North America specifically, the average Electronic Arts game sold 440,466, which is 466 more than the 440,000 NCAA March Madness 2005 sales in North America.
For comparison, the top selling Electronic Arts video games are:
1. FIFA 15 with 19,020,000 total sales
2. Battlefield 3 with 17,360,000 total sales
3. FIFA 14 with 17,140,000 total sales
4. FIFA 16 with 16,440,000 total sales
5. FIFA Soccer 13 with 16,160,000 total sales
Want to play more games made by Electronic Arts? Shop the best Electronic Arts games on Amazon today.
NCAA March Madness 2005 Sales vs Other Games Released in 2004
After sampling a group of 763 video games released in 2004, the average number of total sales was 549,554. NCAA March Madness 2005 this average by roughly 19,554 sales. In North America specifically, the average video game in the Sports genre sold 291,730, which is 148,270 less than the 440,000 NCAA March Madness 2005 sales in North America.
For comparison, the top selling video games released in 2004 are:
1. Grand Theft Auto: San Andreas with 20,810,000 total sales
2. Gran Turismo 4 with 11,660,000 total sales
3. Need for Speed Underground 2 with 10,830,000 total sales
4. Pokemon FireRed/Pokemon LeafGreen with 10,490,000 total sales
5. with 11,890,000 total sales
Want to play more games released in 2004? Shop the best games from 2004 on Amazon today.
NCAA March Madness 2005 Sales vs Other PlayStation 2 (PS2) Games
After sampling a group of 2,161 PlayStation 2 (PS2) video games, the average number of total sales was . NCAA March Madness 2005 underperformed this average by roughly 51,046 sales. In North America specifically, the average PlayStation 2 (PS2) game sold 270,171, which is 169,829 less than the 440,000 NCAA March Madness 2005 sales in North America.
For comparison, the top selling video games are:
1. Grand Theft Auto: San Andreas with 20,810,000 total sales
2. Grand Theft Auto: Vice City with 20,810,000 total sales
3. Gran Turismo 3: A-Spec with 14,980,000 total sales
4. Grand Theft Auto III with 13,100,000 total sales
5. Gran Turismo 4 with 11,660,000 total sales
Want to play other PlayStation 2 (PS2) games? Shop the best PlayStation 2 (PS2) games on Amazon today.
NCAA March Madness 2005 Sales vs Other Games in the Sports Genre
After sampling a group of 2,346 Sports video games, the average number of total sales was 567,319. NCAA March Madness 2005 underperformed this average by roughly 37,319 sales. In North America specifically, the average video game in the genre sold 291,283, which is 148,717 less than the 440,000 NCAA March Madness 2005 sales in North America.
For comparison, the top selling video games in the genre are:
1. Wii Sports with 82,740,000 total sales
2. Wii Sports Resort with 33,000,000 total sales
3. Wii Fit with 22,720,000 total sales
4. Wii Fit Plus with 22,000,000 total sales
5. FIFA 15 with 19,020,000 total sales
Want to play other Sports games? Shop the best Sports games on Amazon today.
Is NCAA March Madness 2005 Worth It?
In our opinion, the answer is yes! It’s a great Sports game made by a great game maker, Electronic Arts. With 530,000 people who bought the game, I think you can rest assured that NCAA March Madness 2005 is worth it!
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