What is Kung-Fu: High Impact?
Kung-Fu: High Impact was a popular Action game that was released in 2011 . It was a game loved by thousands in it’s community who seemingly played it all day, everyday! The game was created by the company Black Bean Games and was played on the Xbox 360.
Name | Kung-Fu: High Impact |
---|---|
Platform | Xbox 360 |
Year | 2011 |
Genre | Action |
Publisher | Black Bean Games |
Sales in North America | 80,000 |
Sales in Europe | 60,000 |
Sales in Japan | 0 |
Sales in the rest of the world | 10,000 |
Total Global Sales | 150,000 |
Want to learn about the Kung-Fu: High Impact sales numbers? Below we’ll share an in-depth breakdown of the sales numbers for Kung-Fu: High Impact along with a few crazy facts.
How many people played Kung-Fu: High Impact?
In total, roughly 150,000people bought and played the Kung-Fu: High Impact game! That means 1 in every 53,383 people in the world played Kung-Fu: High Impact! Want to join all these people in a game of Kung-Fu: High Impact? Buy the Kung-Fu: High Impact game on Amazon today.
Breaking Down Kung-Fu: High Impact Sales by Region
We now know that Kung-Fu: High Impact sold to 150,000 people, but how were these sales distributed by region? Did North America buy more Kung-Fu: High Impactthan Europe? Keep reading to find out!
Kung-Fu: High Impact Sales in North America
The Kung-Fu: High Impact game sold about 80,000 times in North America, which includes the United States, Canada and Mexico. With that amount of sales, that means 1 in every 6,333 people you see in North America have a copy of Kung-Fu: High Impact laying at home.
Kung-Fu: High Impact Sales in Europe
In Europe, the Kung-Fu: High Impact game sold about 60,000 times. If you do the math, that’s means 1 out of every people in the EU have bought the Kung-Fu: High Impact game!
Kung-Fu: High Impact Sales in Japan
The Kung-Fu: High Impact game sold about 0 times in Japan. With those numbers, that means 1 in every people you see in Japan have purchased Kung-Fu: High Impact!
Kung-Fu: High Impact Sales in the Rest of the World
Throughout the rest of the world, the Kung-Fu: High Impact game was about 10,000 times. That means, when you exclude North America, Europe and Japan, 1 in every across the globe has a copy of Kung-Fu: High Impact ready to play!
Comparing Kung-Fu: High Impact Sales to Other Black Bean Games Games
After sampling a group of 34 video games made by Black Bean Games, the average number of total sales was 96,765. Kung-Fu: High Impact outperformed this average by roughly 53,235 sales. In North America specifically, the average Black Bean Games game sold 37,647, which is 42,353 less than the 80,000 Kung-Fu: High Impact sales in North America.
For comparison, the top selling Black Bean Games video games are:
1. Get Fit with Mel B with 550,000 total sales
2. SBK Superbike World Championship with 490,000 total sales
3. SBK X: Superbike World Championship with 410,000 total sales
4. WRC: FIA World Rally Championship with 340,000 total sales
5. SBK 2011: FIM Superbike World Championship with 240,000 total sales
Want to play more games made by Black Bean Games? Shop the best Black Bean Games games on Amazon today.
Kung-Fu: High Impact Sales vs Other Games Released in 2011
After sampling a group of 1,139 video games released in 2011, the average number of total sales was 453,020. Kung-Fu: High Impact this average by roughly 303,020 sales. In North America specifically, the average video game in the Action genre sold 211,642, which is 131,642 more than the 80,000 Kung-Fu: High Impact sales in North America.
For comparison, the top selling video games released in 2011 are:
1. Call of Duty: Modern Warfare 3 with 30,830,000 total sales
2. The Elder Scrolls V: Skyrim with 19,280,000 total sales
3. Battlefield 3 with 17,360,000 total sales
4. FIFA 12 with 13,150,000 total sales
5. with 12,920,000 total sales
Want to play more games released in 2011? Shop the best games from 2011 on Amazon today.
Kung-Fu: High Impact Sales vs Other Xbox 360 Games
After sampling a group of 1,265 Xbox 360 video games, the average number of total sales was . Kung-Fu: High Impact underperformed this average by roughly 624,672 sales. In North America specifically, the average Xbox 360 game sold 475,138, which is 395,138 more than the 80,000 Kung-Fu: High Impact sales in North America.
For comparison, the top selling video games are:
1. Kinect Adventures! with 21,820,000 total sales
2. Grand Theft Auto V with 21,820,000 total sales
3. Call of Duty: Modern Warfare 3 with 13,460,000 total sales
4. Call of Duty: Black Ops with 12,730,000 total sales
5. Call of Duty: Black Ops II with 14,030,000 total sales
Want to play other Xbox 360 games? Shop the best Xbox 360 games on Amazon today.
Kung-Fu: High Impact Sales vs Other Games in the Action Genre
After sampling a group of 3,316 Action video games, the average number of total sales was 528,100. Kung-Fu: High Impact underperformed this average by roughly 378,100 sales. In North America specifically, the average video game in the genre sold 264,726, which is 184,726 more than the 80,000 Kung-Fu: High Impact sales in North America.
For comparison, the top selling video games in the genre are:
1. Grand Theft Auto V with 55,920,000 total sales
2. Grand Theft Auto: San Andreas with 23,860,000 total sales
3. Grand Theft Auto IV with 22,470,000 total sales
4. Grand Theft Auto: Vice City with 16,190,000 total sales
5. FIFA Soccer 13 with 16,160,000 total sales
Want to play other Action games? Shop the best Action games on Amazon today.
Is Kung-Fu: High Impact Worth It?
In our opinion, the answer is yes! It’s a great Action game made by a great game maker, Black Bean Games. With 150,000 people who bought the game, I think you can rest assured that Kung-Fu: High Impact is worth it!
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