Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training Sales Numbers: How Much Did Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training Sell?

What is Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training?

Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training was a popular Misc game that was released in 2007 . It was a game loved by thousands in it’s community who seemingly played it all day, everyday! The game was created by the company Benesse and was played on the Nintendo DS.

Name Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training
Platform Nintendo DS
Year 2007
Genre Misc
Publisher Benesse
Sales in North America 0
Sales in Europe 0
Sales in Japan 100,000
Sales in the rest of the world 0
Total Global Sales 100,000

Want to learn about the Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training sales numbers? Below we’ll share an in-depth breakdown of the sales numbers for Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training along with a few crazy facts.

How many people played Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training?

In total, roughly 100,000people bought and played the Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training game! That means 1 in every 80,074 people in the world played Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training! Want to join all these people in a game of Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training? Buy the Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training game on Amazon today.

Breaking Down Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training Sales by Region

We now know that Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training sold to 100,000 people, but how were these sales distributed by region? Did North America buy more Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Trainingthan Europe? Keep reading to find out!

Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training Sales in North America

The Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training game sold about 0 times in North America, which includes the United States, Canada and Mexico. With that amount of sales, that means 1 in every #DIV/0! people you see in North America have a copy of Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training laying at home.

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Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training Sales in Europe

In Europe, the Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training game sold about 0 times. If you do the math, that’s means 1 out of every people in the EU have bought the Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training game!

Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training Sales in Japan

The Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training game sold about 100,000 times in Japan. With those numbers, that means 1 in every people you see in Japan have purchased Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training!

Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training Sales in the Rest of the World
Throughout the rest of the world, the Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training game was about 0 times. That means, when you exclude North America, Europe and Japan, 1 in every across the globe has a copy of Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training ready to play!

Comparing Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training Sales to Other Benesse Games

After sampling a group of 6 video games made by Benesse, the average number of total sales was 55,000. Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training outperformed this average by roughly 45,000 sales. In North America specifically, the average Benesse game sold 1,667, which is 1,667 more than the 0 Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training sales in North America.

For comparison, the top selling Benesse video games are:

1. Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training with 100,000 total sales
2. Reading Training with 90,000 total sales
3. Kuukan * Zukei: Hirameki Training – KuuTore with 60,000 total sales
4. Fushigi? Kagaku: Nazotoki Quiz Training – NazoTore with 50,000 total sales
5. Motto Hayaku! Seikaku Ni! Suu Sense Keisan Ryuoku Up Training – SuuTore with 20,000 total sales

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Want to play more games made by Benesse? Shop the best Benesse games on Amazon today.

Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training Sales vs Other Games Released in 2007

After sampling a group of 1,202 video games released in 2007, the average number of total sales was 508,428. Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training this average by roughly 408,428 sales. In North America specifically, the average video game in the Misc genre sold 259,609, which is 259,609 more than the 0 Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training sales in North America.

For comparison, the top selling video games released in 2007 are:

1. Wii Fit with 22,720,000 total sales
2. Call of Duty 4: Modern Warfare with 18,250,000 total sales
3. Guitar Hero III: Legends of Rock with #N/A total sales
4. LEGO Star Wars: The Complete Saga with 15,750,000 total sales
5. with 12,140,000 total sales

Want to play more games released in 2007? Shop the best games from 2007 on Amazon today.

Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training Sales vs Other Nintendo DS Games

After sampling a group of 2,163 Nintendo DS video games, the average number of total sales was . Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training underperformed this average by roughly 280,254 sales. In North America specifically, the average Nintendo DS game sold 180,633, which is 180,633 more than the 0 Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training sales in North America.

For comparison, the top selling video games are:

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1. New Super Mario Bros. with 30,010,000 total sales
2. Nintendogs with 30,010,000 total sales
3. Mario Kart DS with 23,420,000 total sales
4. Brain Age: Train Your Brain in Minutes a Day with 20,220,000 total sales
5. Pokemon Diamond/Pokemon Pearl with 18,360,000 total sales

Want to play other Nintendo DS games? Shop the best Nintendo DS games on Amazon today.

Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training Sales vs Other Games in the Misc Genre

After sampling a group of 1,739 Misc video games, the average number of total sales was 465,762. Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training underperformed this average by roughly 365,762 sales. In North America specifically, the average video game in the genre sold 235,906, which is 235,906 more than the 0 Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training sales in North America.

For comparison, the top selling video games in the genre are:

1. Wii Play with 29,020,000 total sales
2. Minecraft with 23,730,000 total sales
3. Kinect Adventures! with 21,820,000 total sales
4. Brain Age: Train Your Brain in Minutes a Day with 20,220,000 total sales
5. Guitar Hero III: Legends of Rock with 16,400,000 total sales

Want to play other Misc games? Shop the best Misc games on Amazon today.

Is Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training Worth It?

In our opinion, the answer is yes! It’s a great Misc game made by a great game maker, Benesse. With 100,000 people who bought the game, I think you can rest assured that Kiku! Kaku! Kotoba o Fuyasu! Hajimete no Eigo Training is worth it!


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