Hello Kitty’s Cube Frenzy Sales Numbers: How Much Did Hello Kitty’s Cube Frenzy Sell?

What is Hello Kitty’s Cube Frenzy?

Hello Kitty’s Cube Frenzy was a popular Puzzle game that was released in 1998 . It was a game loved by thousands in it’s community who seemingly played it all day, everyday! The game was created by the company Culture Publishers and was played on the PlayStation.

Name Hello Kitty’s Cube Frenzy
Platform PlayStation
Year 1998
Genre Puzzle
Publisher Culture Publishers
Sales in North America 50,000
Sales in Europe 30,000
Sales in Japan 0
Sales in the rest of the world 10,000
Total Global Sales 90,000

Want to learn about the Hello Kitty’s Cube Frenzy sales numbers? Below we’ll share an in-depth breakdown of the sales numbers for Hello Kitty’s Cube Frenzy along with a few crazy facts.

How many people played Hello Kitty’s Cube Frenzy?

In total, roughly 90,000people bought and played the Hello Kitty’s Cube Frenzy game! That means 1 in every 88,971 people in the world played Hello Kitty’s Cube Frenzy! Want to join all these people in a game of Hello Kitty’s Cube Frenzy? Buy the Hello Kitty’s Cube Frenzy game on Amazon today.

Breaking Down Hello Kitty’s Cube Frenzy Sales by Region

We now know that Hello Kitty’s Cube Frenzy sold to 90,000 people, but how were these sales distributed by region? Did North America buy more Hello Kitty’s Cube Frenzythan Europe? Keep reading to find out!

Hello Kitty’s Cube Frenzy Sales in North America

The Hello Kitty’s Cube Frenzy game sold about 50,000 times in North America, which includes the United States, Canada and Mexico. With that amount of sales, that means 1 in every 10,133 people you see in North America have a copy of Hello Kitty’s Cube Frenzy laying at home.

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Hello Kitty’s Cube Frenzy Sales in Europe

In Europe, the Hello Kitty’s Cube Frenzy game sold about 30,000 times. If you do the math, that’s means 1 out of every people in the EU have bought the Hello Kitty’s Cube Frenzy game!

Hello Kitty’s Cube Frenzy Sales in Japan

The Hello Kitty’s Cube Frenzy game sold about 0 times in Japan. With those numbers, that means 1 in every people you see in Japan have purchased Hello Kitty’s Cube Frenzy!

Hello Kitty’s Cube Frenzy Sales in the Rest of the World
Throughout the rest of the world, the Hello Kitty’s Cube Frenzy game was about 10,000 times. That means, when you exclude North America, Europe and Japan, 1 in every across the globe has a copy of Hello Kitty’s Cube Frenzy ready to play!

Comparing Hello Kitty’s Cube Frenzy Sales to Other Culture Publishers Games

After sampling a group of 1 video games made by Culture Publishers, the average number of total sales was 90,000. Hello Kitty’s Cube Frenzy outperformed this average by roughly 0 sales. In North America specifically, the average Culture Publishers game sold 50,000, which is 0 more than the 50,000 Hello Kitty’s Cube Frenzy sales in North America.

For comparison, the top selling Culture Publishers video games are:

1. Hello Kitty’s Cube Frenzy with 90,000 total sales
2. CyberFront with 220,000 total sales
3. 12Riven: The Psi-Climinal of Integral with 40,000 total sales
4. Labyrinth Cross Blood: Infinity with 30,000 total sales
5. DJ Max Portable 3 with 30,000 total sales

Want to play more games made by Culture Publishers? Shop the best Culture Publishers games on Amazon today.

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Hello Kitty’s Cube Frenzy Sales vs Other Games Released in 1998

After sampling a group of 379 video games released in 1998, the average number of total sales was 676,702. Hello Kitty’s Cube Frenzy this average by roughly 586,702 sales. In North America specifically, the average video game in the Puzzle genre sold 338,681, which is 288,681 more than the 50,000 Hello Kitty’s Cube Frenzy sales in North America.

For comparison, the top selling video games released in 1998 are:

1. Pokemon Yellow: Special Pikachu Edition with 14,640,000 total sales
2. The Legend of Zelda: Ocarina of Time with 7,600,000 total sales
3. Tekken 3 with #N/A total sales
4. Crash Bandicoot 3: Warped with 7,130,000 total sales
5. with 6,030,000 total sales

Want to play more games released in 1998? Shop the best games from 1998 on Amazon today.

Hello Kitty’s Cube Frenzy Sales vs Other PlayStation Games

After sampling a group of 1,196 PlayStation video games, the average number of total sales was . Hello Kitty’s Cube Frenzy underperformed this average by roughly 520,920 sales. In North America specifically, the average PlayStation game sold 281,363, which is 231,363 more than the 50,000 Hello Kitty’s Cube Frenzy sales in North America.

For comparison, the top selling video games are:

1. Gran Turismo with 10,950,000 total sales
2. Final Fantasy VII with 10,950,000 total sales
3. Gran Turismo 2 with 9,490,000 total sales
4. Final Fantasy VIII with 7,860,000 total sales
5. Crash Bandicoot 2: Cortex Strikes Back with 7,580,000 total sales

Want to play other PlayStation games? Shop the best PlayStation games on Amazon today.

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Hello Kitty’s Cube Frenzy Sales vs Other Games in the Puzzle Genre

After sampling a group of 582 Puzzle video games, the average number of total sales was 420,876. Hello Kitty’s Cube Frenzy underperformed this average by roughly 330,876 sales. In North America specifically, the average video game in the genre sold 212,680, which is 162,680 more than the 50,000 Hello Kitty’s Cube Frenzy sales in North America.

For comparison, the top selling video games in the genre are:

1. Tetris with 35,840,000 total sales
2. Brain Age 2: More Training in Minutes a Day with 15,300,000 total sales
3. Dr. Mario with 10,190,000 total sales
4. Pac-Man with 9,030,000 total sales
5. Professor Layton and the Curious Village with 5,260,000 total sales

Want to play other Puzzle games? Shop the best Puzzle games on Amazon today.

Is Hello Kitty’s Cube Frenzy Worth It?

In our opinion, the answer is yes! It’s a great Puzzle game made by a great game maker, Culture Publishers. With 90,000 people who bought the game, I think you can rest assured that Hello Kitty’s Cube Frenzy is worth it!


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