Hello Kitty: Roller Rescue Sales Numbers: How Much Did Hello Kitty: Roller Rescue Sell?

What is Hello Kitty: Roller Rescue?

Hello Kitty: Roller Rescue was a popular Action game that was released in 2005 . It was a game loved by thousands in it’s community who seemingly played it all day, everyday! The game was created by the company Empire Interactive and was played on the Nintendo GameCube.

Name Hello Kitty: Roller Rescue
Platform Nintendo GameCube
Year 2005
Genre Action
Publisher Empire Interactive
Sales in North America 60,000
Sales in Europe 20,000
Sales in Japan 0
Sales in the rest of the world 0
Total Global Sales 80,000

Want to learn about the Hello Kitty: Roller Rescue sales numbers? Below we’ll share an in-depth breakdown of the sales numbers for Hello Kitty: Roller Rescue along with a few crazy facts.

How many people played Hello Kitty: Roller Rescue?

In total, roughly 80,000people bought and played the Hello Kitty: Roller Rescue game! That means 1 in every 100,093 people in the world played Hello Kitty: Roller Rescue! Want to join all these people in a game of Hello Kitty: Roller Rescue? Buy the Hello Kitty: Roller Rescue game on Amazon today.

Breaking Down Hello Kitty: Roller Rescue Sales by Region

We now know that Hello Kitty: Roller Rescue sold to 80,000 people, but how were these sales distributed by region? Did North America buy more Hello Kitty: Roller Rescuethan Europe? Keep reading to find out!

Hello Kitty: Roller Rescue Sales in North America

The Hello Kitty: Roller Rescue game sold about 60,000 times in North America, which includes the United States, Canada and Mexico. With that amount of sales, that means 1 in every 8,444 people you see in North America have a copy of Hello Kitty: Roller Rescue laying at home.

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Hello Kitty: Roller Rescue Sales in Europe

In Europe, the Hello Kitty: Roller Rescue game sold about 20,000 times. If you do the math, that’s means 1 out of every people in the EU have bought the Hello Kitty: Roller Rescue game!

Hello Kitty: Roller Rescue Sales in Japan

The Hello Kitty: Roller Rescue game sold about 0 times in Japan. With those numbers, that means 1 in every people you see in Japan have purchased Hello Kitty: Roller Rescue!

Hello Kitty: Roller Rescue Sales in the Rest of the World
Throughout the rest of the world, the Hello Kitty: Roller Rescue game was about 0 times. That means, when you exclude North America, Europe and Japan, 1 in every across the globe has a copy of Hello Kitty: Roller Rescue ready to play!

Comparing Hello Kitty: Roller Rescue Sales to Other Empire Interactive Games

After sampling a group of 52 video games made by Empire Interactive, the average number of total sales was 217,115. Hello Kitty: Roller Rescue underperformed this average by roughly 137,115 sales. In North America specifically, the average Empire Interactive game sold 115,962, which is 55,962 more than the 60,000 Hello Kitty: Roller Rescue sales in North America.

For comparison, the top selling Empire Interactive video games are:

1. Bad Boys: Miami Takedown with 1,380,000 total sales
2. Starsky & Hutch with 1,180,000 total sales
3. Ford Racing 2 with 1,150,000 total sales
4. Big Mutha Truckers with 1,110,000 total sales
5. Ford Racing with 860,000 total sales

Want to play more games made by Empire Interactive? Shop the best Empire Interactive games on Amazon today.

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Hello Kitty: Roller Rescue Sales vs Other Games Released in 2005

After sampling a group of 941 video games released in 2005, the average number of total sales was 488,778. Hello Kitty: Roller Rescue this average by roughly 408,778 sales. In North America specifically, the average video game in the Action genre sold 257,821, which is 197,821 more than the 60,000 Hello Kitty: Roller Rescue sales in North America.

For comparison, the top selling video games released in 2005 are:

1. Nintendogs with 24,760,000 total sales
2. Mario Kart DS with 23,420,000 total sales
3. Brain Age: Train Your Brain in Minutes a Day with #N/A total sales
4. Brain Age 2: More Training in Minutes a Day with 15,300,000 total sales
5. with 12,270,000 total sales

Want to play more games released in 2005? Shop the best games from 2005 on Amazon today.

Hello Kitty: Roller Rescue Sales vs Other Nintendo GameCube Games

After sampling a group of 556 Nintendo GameCube video games, the average number of total sales was . Hello Kitty: Roller Rescue underperformed this average by roughly 278,561 sales. In North America specifically, the average Nintendo GameCube game sold 240,036, which is 180,036 more than the 60,000 Hello Kitty: Roller Rescue sales in North America.

For comparison, the top selling video games are:

1. Super Smash Bros. Melee with 7,070,000 total sales
2. Mario Kart: Double Dash!! with 7,070,000 total sales
3. Super Mario Sunshine with 6,310,000 total sales
4. The Legend of Zelda: The Wind Waker with 4,600,000 total sales
5. Luigi’s Mansion with 3,600,000 total sales

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Want to play other Nintendo GameCube games? Shop the best Nintendo GameCube games on Amazon today.

Hello Kitty: Roller Rescue Sales vs Other Games in the Action Genre

After sampling a group of 3,316 Action video games, the average number of total sales was 528,100. Hello Kitty: Roller Rescue underperformed this average by roughly 448,100 sales. In North America specifically, the average video game in the genre sold 264,726, which is 204,726 more than the 60,000 Hello Kitty: Roller Rescue sales in North America.

For comparison, the top selling video games in the genre are:

1. Grand Theft Auto V with 55,920,000 total sales
2. Grand Theft Auto: San Andreas with 23,860,000 total sales
3. Grand Theft Auto IV with 22,470,000 total sales
4. Grand Theft Auto: Vice City with 16,190,000 total sales
5. FIFA Soccer 13 with 16,160,000 total sales

Want to play other Action games? Shop the best Action games on Amazon today.

Is Hello Kitty: Roller Rescue Worth It?

In our opinion, the answer is yes! It’s a great Action game made by a great game maker, Empire Interactive. With 80,000 people who bought the game, I think you can rest assured that Hello Kitty: Roller Rescue is worth it!


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