Group S Challenge Sales Numbers: How Much Did Group S Challenge Sell?

What is Group S Challenge?

Group S Challenge was a popular Racing game that was released in 2003 . It was a game loved by thousands in it’s community who seemingly played it all day, everyday! The game was created by the company Capcom and was played on the Xbox.

Name Group S Challenge
Platform Xbox
Year 2003
Genre Racing
Publisher Capcom
Sales in North America 20,000
Sales in Europe 0
Sales in Japan 0
Sales in the rest of the world 0
Total Global Sales 20,000

Want to learn about the Group S Challenge sales numbers? Below we’ll share an in-depth breakdown of the sales numbers for Group S Challenge along with a few crazy facts.

How many people played Group S Challenge?

In total, roughly 20,000people bought and played the Group S Challenge game! That means 1 in every 400,371 people in the world played Group S Challenge! Want to join all these people in a game of Group S Challenge? Buy the Group S Challenge game on Amazon today.

Breaking Down Group S Challenge Sales by Region

We now know that Group S Challenge sold to 20,000 people, but how were these sales distributed by region? Did North America buy more Group S Challengethan Europe? Keep reading to find out!

Group S Challenge Sales in North America

The Group S Challenge game sold about 20,000 times in North America, which includes the United States, Canada and Mexico. With that amount of sales, that means 1 in every 25,332 people you see in North America have a copy of Group S Challenge laying at home.

Group S Challenge Sales in Europe

In Europe, the Group S Challenge game sold about 0 times. If you do the math, that’s means 1 out of every people in the EU have bought the Group S Challenge game!

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Group S Challenge Sales in Japan

The Group S Challenge game sold about 0 times in Japan. With those numbers, that means 1 in every people you see in Japan have purchased Group S Challenge!

Group S Challenge Sales in the Rest of the World
Throughout the rest of the world, the Group S Challenge game was about 0 times. That means, when you exclude North America, Europe and Japan, 1 in every across the globe has a copy of Group S Challenge ready to play!

Comparing Group S Challenge Sales to Other Capcom Games

After sampling a group of 381 video games made by Capcom, the average number of total sales was 527,270. Group S Challenge underperformed this average by roughly 507,270 sales. In North America specifically, the average Capcom game sold 206,273, which is 186,273 more than the 20,000 Group S Challenge sales in North America.

For comparison, the top selling Capcom video games are:

1. Resident Evil 5 with 8,690,000 total sales
2. Resident Evil 4 with 7,570,000 total sales
3. Street Fighter IV with 7,270,000 total sales
4. Street Fighter II: The World Warrior with 6,300,000 total sales
5. Monster Hunter Freedom Unite with 5,500,000 total sales

Want to play more games made by Capcom? Shop the best Capcom games on Amazon today.

Group S Challenge Sales vs Other Games Released in 2003

After sampling a group of 775 video games released in 2003, the average number of total sales was 461,742. Group S Challenge this average by roughly 441,742 sales. In North America specifically, the average video game in the Racing genre sold 249,794, which is 229,794 more than the 20,000 Group S Challenge sales in North America.

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For comparison, the top selling video games released in 2003 are:

1. Need for Speed Underground with 10,460,000 total sales
2. The Simpsons: Hit & Run with 7,040,000 total sales
3. Mario Kart: Double Dash!! with #N/A total sales
4. Medal of Honor: Rising Sun with 6,720,000 total sales
5. with 6,470,000 total sales

Want to play more games released in 2003? Shop the best games from 2003 on Amazon today.

Group S Challenge Sales vs Other Xbox Games

After sampling a group of 824 Xbox video games, the average number of total sales was . Group S Challenge underperformed this average by roughly 293,422 sales. In North America specifically, the average Xbox game sold 226,566, which is 206,566 more than the 20,000 Group S Challenge sales in North America.

For comparison, the top selling video games are:

1. Halo 2 with 8,490,000 total sales
2. Halo: Combat Evolved with 8,490,000 total sales
3. Tom Clancy’s Splinter Cell with 3,020,000 total sales
4. The Elder Scrolls III: Morrowind with 2,860,000 total sales
5. Fable with 2,660,000 total sales

Want to play other Xbox games? Shop the best Xbox games on Amazon today.

Group S Challenge Sales vs Other Games in the Racing Genre

After sampling a group of 1,249 Racing video games, the average number of total sales was 586,101. Group S Challenge underperformed this average by roughly 566,101 sales. In North America specifically, the average video game in the genre sold 287,766, which is 267,766 more than the 20,000 Group S Challenge sales in North America.

For comparison, the top selling video games in the genre are:

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1. Mario Kart Wii with 35,820,000 total sales
2. Mario Kart DS with 23,420,000 total sales
3. Gran Turismo 3: A-Spec with 14,980,000 total sales
4. Need for Speed: Most Wanted with 14,080,000 total sales
5. Mario Kart 7 with 12,210,000 total sales

Want to play other Racing games? Shop the best Racing games on Amazon today.

Is Group S Challenge Worth It?

In our opinion, the answer is yes! It’s a great Racing game made by a great game maker, Capcom. With 20,000 people who bought the game, I think you can rest assured that Group S Challenge is worth it!


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