Crash: Twinsanity Sales Numbers: How Much Did Crash: Twinsanity Sell?

What is Crash: Twinsanity?

Crash: Twinsanity was a popular Platform game that was released in 2004 . It was a game loved by thousands in it’s community who seemingly played it all day, everyday! The game was created by the company Vivendi Games and was played on the PlayStation 2 (PS2).

Name Crash: Twinsanity
Platform PlayStation 2 (PS2)
Year 2004
Genre Platform
Publisher Vivendi Games
Sales in North America 320,000
Sales in Europe 250,000
Sales in Japan 0
Sales in the rest of the world 80,000
Total Global Sales 640,000

Want to learn about the Crash: Twinsanity sales numbers? Below we’ll share an in-depth breakdown of the sales numbers for Crash: Twinsanity along with a few crazy facts.

How many people played Crash: Twinsanity?

In total, roughly 640,000people bought and played the Crash: Twinsanity game! That means 1 in every 12,512 people in the world played Crash: Twinsanity! Want to join all these people in a game of Crash: Twinsanity? Buy the Crash: Twinsanity game on Amazon today.

Breaking Down Crash: Twinsanity Sales by Region

We now know that Crash: Twinsanity sold to 640,000 people, but how were these sales distributed by region? Did North America buy more Crash: Twinsanitythan Europe? Keep reading to find out!

Crash: Twinsanity Sales in North America

The Crash: Twinsanity game sold about 320,000 times in North America, which includes the United States, Canada and Mexico. With that amount of sales, that means 1 in every 1,583 people you see in North America have a copy of Crash: Twinsanity laying at home.

Crash: Twinsanity Sales in Europe

In Europe, the Crash: Twinsanity game sold about 250,000 times. If you do the math, that’s means 1 out of every people in the EU have bought the Crash: Twinsanity game!

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Crash: Twinsanity Sales in Japan

The Crash: Twinsanity game sold about 0 times in Japan. With those numbers, that means 1 in every people you see in Japan have purchased Crash: Twinsanity!

Crash: Twinsanity Sales in the Rest of the World
Throughout the rest of the world, the Crash: Twinsanity game was about 80,000 times. That means, when you exclude North America, Europe and Japan, 1 in every across the globe has a copy of Crash: Twinsanity ready to play!

Comparing Crash: Twinsanity Sales to Other Vivendi Games Games

After sampling a group of 164 video games made by Vivendi Games, the average number of total sales was 354,939. Crash: Twinsanity outperformed this average by roughly 285,061 sales. In North America specifically, the average Vivendi Games game sold 225,610, which is 94,390 less than the 320,000 Crash: Twinsanity sales in North America.

For comparison, the top selling Vivendi Games video games are:

1. The Simpsons: Hit & Run with 7,040,000 total sales
2. Half-Life with 4,720,000 total sales
3. Crash Nitro Kart with 2,980,000 total sales
4. Half-Life 2 with 2,370,000 total sales
5. Crash of the Titans with 2,320,000 total sales

Want to play more games made by Vivendi Games? Shop the best Vivendi Games games on Amazon today.

Crash: Twinsanity Sales vs Other Games Released in 2004

After sampling a group of 763 video games released in 2004, the average number of total sales was 549,554. Crash: Twinsanity this average by roughly 90,446 sales. In North America specifically, the average video game in the Platform genre sold 291,730, which is 28,270 less than the 320,000 Crash: Twinsanity sales in North America.

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For comparison, the top selling video games released in 2004 are:

1. Grand Theft Auto: San Andreas with 20,810,000 total sales
2. Gran Turismo 4 with 11,660,000 total sales
3. Need for Speed Underground 2 with 10,830,000 total sales
4. Pokemon FireRed/Pokemon LeafGreen with 10,490,000 total sales
5. with 11,890,000 total sales

Want to play more games released in 2004? Shop the best games from 2004 on Amazon today.

Crash: Twinsanity Sales vs Other PlayStation 2 (PS2) Games

After sampling a group of 2,161 PlayStation 2 (PS2) video games, the average number of total sales was . Crash: Twinsanity outperformed this average by roughly 58,954 sales. In North America specifically, the average PlayStation 2 (PS2) game sold 270,171, which is 49,829 less than the 320,000 Crash: Twinsanity sales in North America.

For comparison, the top selling video games are:

1. Grand Theft Auto: San Andreas with 20,810,000 total sales
2. Grand Theft Auto: Vice City with 20,810,000 total sales
3. Gran Turismo 3: A-Spec with 14,980,000 total sales
4. Grand Theft Auto III with 13,100,000 total sales
5. Gran Turismo 4 with 11,660,000 total sales

Want to play other PlayStation 2 (PS2) games? Shop the best PlayStation 2 (PS2) games on Amazon today.

Crash: Twinsanity Sales vs Other Games in the Platform Genre

After sampling a group of 886 Platform video games, the average number of total sales was 938,341. Crash: Twinsanity underperformed this average by roughly 298,341 sales. In North America specifically, the average video game in the genre sold 504,571, which is 184,571 more than the 320,000 Crash: Twinsanity sales in North America.

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For comparison, the top selling video games in the genre are:

1. Super Mario Bros. with 45,310,000 total sales
2. New Super Mario Bros. with 30,010,000 total sales
3. New Super Mario Bros. Wii with 28,620,000 total sales
4. Super Mario World with 26,070,000 total sales
5. Super Mario Bros. 3 with 22,480,000 total sales

Want to play other Platform games? Shop the best Platform games on Amazon today.

Is Crash: Twinsanity Worth It?

In our opinion, the answer is yes! It’s a great Platform game made by a great game maker, Vivendi Games. With 640,000 people who bought the game, I think you can rest assured that Crash: Twinsanity is worth it!


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